PRODUCT DETAILS
- Solution not included
- Ages 12+ (adult supervision is required for anyone under 18 years old)
- Made in England
- Please note: this is a heavy item and is not a toy
Titanium V3 has a difficulty rating of 65 / 100, making it, together with her sister the Green, an excellent introduction to our intermediate-range puzzles.
The Titanium V1 is a static maze for intermediate puzzlers that was originally included in the Collector’s Edition. This difficult puzzle includes a devilish trick that will necessitate sure and steady hands to solve.
This beautiful maze is machined and assembled by hand, from top quality materials and nestled in a stunning presentation case making it the perfect gift for the puzzle enthusiast in your life.
Want to know more? Head over to the forum to talk all things Revomaze with other puzzle enthusiasts here.
DELIVERY
Due to the impact of COVID-19, we are unable to offer our usual same-day shipping service. We endeavour to get all orders shipped on Friday after purchase however this may be impacted by our suppliers due to COVID-19 and may be subject to delays depending on the policies of the destination country’s postal services, customs, and import regulations.
Shipping rates will be calculated at checkout depending on your shipping location.
PLEASE NOTE THIS PRICE INCLUDES VAT AT 20% (if not applicable, this will be removed at checkout). Please be aware you are responsible for any customs or duty fees due to your country’s customs and revenue.
Check our Terms and Conditions for further information.
clinnick –
An underrated revomaze in my opinion. How do you make a static maze harder? You throw in an unexpected ‘trick’ to solve it. This maze is intended to confuse you from the start, you can’t tell which is a trap or which is the path. Only until you map it out do you have that ‘aha’ moment of something you must have missed. This really requires the user to think outside of the box, how to make it to the exit – what did I miss. Can be confusing as a first revomaze but for experience solvers I thought this was a great unique way to make a static maze challenging.